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Jason Mardell — Gameplay & Systems Design
Portfolio
Writings
Contact
Jason Mardell — Gameplay & Systems Design
Portfolio
Writings
Contact
Portfolio
Writings
Contact
MM&D - Level Sequencing, pt. 3
Project Update Jason Mardell 21/9/20 Project Update Jason Mardell 21/9/20

MM&D - Level Sequencing, pt. 3

A project update on Me, Myself & Die, a respawn-based puzzle game built in fourteen weeks.

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MM&D - Polishing Adv_DualRoute
Project Update Jason Mardell 17/9/20 Project Update Jason Mardell 17/9/20

MM&D - Polishing Adv_DualRoute

A project update on Me, Myself & Die, a respawn-based puzzle game built in fourteen weeks.

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MM&D - Trello
Project Update Jason Mardell 16/9/20 Project Update Jason Mardell 16/9/20

MM&D - Trello

A project update on Me, Myself & Die, a respawn-based puzzle game built in fourteen weeks.

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MM&D - Level Sequencing, pt. 2
Project Update Jason Mardell 14/9/20 Project Update Jason Mardell 14/9/20

MM&D - Level Sequencing, pt. 2

A project update on Me, Myself & Die, a respawn-based puzzle game built in fourteen weeks.

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MM&D - Playtest Build #2
Project Update Jason Mardell 8/9/20 Project Update Jason Mardell 8/9/20

MM&D - Playtest Build #2

A project update on Me, Myself & Die, a respawn-based puzzle game built in fourteen weeks.

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MM&D - Later Mechanics
Project Update Jason Mardell 1/9/20 Project Update Jason Mardell 1/9/20

MM&D - Later Mechanics

A project update on Me, Myself & Die, a respawn-based puzzle game built in fourteen weeks.

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MM&D - First Build
Project Update Jason Mardell 25/8/20 Project Update Jason Mardell 25/8/20

MM&D - First Build

A project update on Me, Myself & Die, a respawn-based puzzle game built in fourteen weeks.

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MM&D - Mechanic Order
Project Update Jason Mardell 24/8/20 Project Update Jason Mardell 24/8/20

MM&D - Mechanic Order

A project update on Me, Myself & Die, a respawn-based puzzle game built in fourteen weeks.

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MM&D - Concept UI & Art
Project Update Jason Mardell 15/8/20 Project Update Jason Mardell 15/8/20

MM&D - Concept UI & Art

A project update on Me, Myself & Die, a respawn-based puzzle game built in fourteen weeks.

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MM&D - Early Days
Project Update Jason Mardell 13/8/20 Project Update Jason Mardell 13/8/20

MM&D - Early Days

A project update on Me, Myself & Die, a respawn-based puzzle game built in fourteen weeks.

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Jason Mardell

Contact

jnmardell@gmail.com

linkedin.com/in/jasonmardell